After a few weeks of crunch at work I reminded myself to breathe some life into this thing called ‘blog’! I’ve wanted to write about Zelda: Wind Waker HD and Zelda: Minish Cap since I finished them (on the same day and all!), which was like 3 months ago or something. So, that I will.
Zelda: Minish Cap is definitely one of the best portable games I’ve played, it’s quite different from other Zelda games but in a very refreshing way. Some of the bosses were very brilliant. And I usually praise the palace designs as the best thing with Zelda but in Minish Cap it may have been the least impressive thing, which says a lot since they were well-made too. The items also differ from other Zeldas, which is one of the reasons some of the boss fights had the very interesting design they had.
The world in Minish Cap is both bright and colorful and being able to switch between Minish size (~ant size) and normal results in a game with a lot of sneaky places and secrets, making it even more fun to explore. Yep, I recommend this game! :)
But Wind Waker HD; I never played the original version which made me quite excited about this one. I was not impressed though. In terms of Zelda it was the least enjoyable game for me, it was “okay”. The open world concept with many small islands didn’t really do it for me, at least not in the long run. And the palaces felt “empty”. Playing that “Wind Waker” was only tedious since you had to do it so often. Couldn’t they have made a shortcut button for latest played song (at least in the new version)?
But it wasn’t all bad of course, I like how they made Link’s personality. For the first time I really felt his emotions and I guess it’s thanks to the style of graphics. Some of the other characters made an impact too, so I guess that’s what I like most about this game. The bottom line: I fully understand why many people love this game, but it wasn’t the game for me.
Zelda aside, I started playing Dark Souls 2 (Xbox 360). I didn’t play the first one but I have been curious about the series since reading all the positive stuff. And I really like it: the way you have to keep your calm and have patience, the strategies you have to come up with, the bosses’ patterns you have to learn; it’s just so fun. I’m looking forward to continue my quest as soon as crunch times at work are over!
I’ll end this post with our two sleepy-heads: